20/10/2017 – Xtreme Scream Park

Located at Twin Lakes theme park, Xtreme Scream Park promises some of the longest haunts with some of the most diverse concepts and impressive effects I’ve seen!

 

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Revenge of the Zombie Clowns

a mix of funhouse meets circus, Revenge of the Zombie Clowns brings the heat to the beginning of the night: the vortex tunnel and crazy rooms with slanted walls and floors really set a fun tone as creepy music travels through the air, leading to a disorientating maze of curtain dividers which unfortunately starts getting repetitive. As one of the oldest attractions there, it’s definitely feeling a little dated and unloved – there’s a lack of actors, props for the actors to use/hide behind, and with no finale. Definitely the least scariest of the bunch, but it’s still a fun way to begin the night. Was very impressed with the way the safety announcements were done for this, as the actor personalised her character perfectly.

 

Stilton Hall Hotel and Hell Spa

Our second haunt for the evening was an absolutely beautiful haunted hotel attraction with a very intense and chaotic introductory scene, which throws you into even more chaos as you pass through room after room of this incredibly long haunt that sets a high standard with regards to theming and keeps it at that high level throughout the entire attraction, including scents and sounds that really help immerse you. The scares come quick and fast as characters pop out of props and linger about, creating some tense and funny moments. The effects found within were very novel, one of which I’ve never seen done before in an attraction, but the most effective was the pitch black rooms which really seemed to freak people out!

 

The Pie Factory

Another brilliantly long haunt, The Pie Factory takes guests through (as the name suggests) a pie factory. Theming throughout was grisly and downright disgusting at points, with strobes and scents that make you question whether what you’re looking at is real! This was definitely my favourite at Xtreme Scream Park thanks to the mixture of actors that really knew what to say and how to use their space to get the best scares! Definitely not for those with a weak stomach, this sensory overload of a haunt will definitely terrify even the hardiest of people!

 

Ash Hell Penitentiary

Probably the longest haunt at Xtreme Scream (and if it’s not, it certainly feels like it!), there were some incredibly effects that I’ve never experienced before in any attraction! There are plenty of hiding spaces for actors to utilise, though I legitimately felt like it was seriously lacking them; having said that, the actors we did meet were absolutely brilliant once I realised that they might be a bit inflammatory with their script (maybe worth adding this to the safety briefing!). Like with the two haunts mentioned above, Ash Hell utilises what I can only describe as “reverse light”, i.e. only giving very quick bursts of light to give you enough time to take a glance at where you need to go, and the actors really know how to use this against you! With plenty of scares and some incredibly dark themes/visuals at points, this claustrophobic haunt definitely delivers! It’s a shame that there seems to be a complete lack of smells to make scenes (like the toilets) to be more realistic.

 

Hoo Doo Voodoo

Part hooded, this haunt is themed to the typical imagery you think of when you hear the word “voodoo”. Whilst I’m not a fan of hooded attractions, the hooded section here is the best I’ve experienced, as the actors get up close and interact with you using a wide variety of techniques as you blindly stumble your way through, your hand brushing against various surfaces – more narrative here would be really appreciated, as it’s so close to being a strong hooded haunt, but just falls short. The rest of the attraction, which you go through without a hood, rises up to meet the high standards set by the park: sets were beautiful, costumes were on point, and both worked together to create exactly what I wanted in a Voodoo themed haunt – the only jarring scene that left me scratching my head was the UV box room.

 

The Village

As the most anticipated haunt at Xtreme Scream Park, I decided to leave it to last as the hype surrounding it really made it out to be great: whilst it was fantastic, it definitely didn’t live upto the hype. The concept was well developed (although actors’ speech pushing the narrative would have made it greater), the theming was the pinnacle of all the other haunts! As you travel through the scenes, the lighting (or lack of) really works against you to create some really creepy and uneasy experiences, which are only worsened (or made better?) by the ambient sounds, claustrophobic elements, and your own paranoia! The final scene is definitely one of the darkest scenes I’ve seen in a haunt this Halloween, and I couldn’t be more excited to get to the exit! Whilst not inherently filled with jump scares, this haunt relies on creating an unnaturally creepy atmosphere and keeping you on the edge of paranoia to help further your fear. Look out for the professor – he’s sure to terrify you!

Generally speaking, Xtreme Scream Park has some absolutely beautiful haunts with narrow walk ways where you have to squeeze past props, actor costumes and face paint that really pops and wows, and huge props that are really impressive and startling! Unfortunately I experienced a lot of back up in all of the haunts where we caught up with the group in front – it didn’t really detract much as it gives you the chance to see all the theming and the actors are great at improvising and keeping you on edge.

The only thing that’s missing from the park is atmosphere – I can’t quite say what it is, but it just seems to lack the buzz that other scare parks have. Still, a great evening out – just be sure to wrap up warm and get there early!

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20/10/2017 – Xtreme Scream Park

13/10/2017 – Farmageddon

Farmageddon has a lot of reputation behind it, that’s undeniable: I really wanted to add it to my lineup last year, however as many people know, their tickets sell out phenomenally fast and I missed out on the opportunity. Being more clued up this year, and with a gentle nudge from a friend, we got tickets and I finally had the opportunity to get to one of the most famous scream parks in the country!

We finally got to Farmageddon at 9pm, after driving roughly 4 hours from south London and hitting a hell of a lot of traffic which caused all of us to panic, as we really wanted to see all the haunts but were afraid that it wouldn’t be possible in the 90 minutes we had. Sounds like a bad intro, right? Well, we thought it was too.

After getting our wristband and entering the park, the atmosphere hit: loud metal tracks blasted its way through the air, sound effects were going off everywhere, clever visuals projected/playing on walls and the like, and everyone was just absolutely buzzing as actors roamed about, getting scares here and there from the unsuspecting victims.

After panicking and deciding that we could forfeit the Zombie Paintball experience, we jumped into the massive queue for Terror on the Farm, a 20 minute attraction through multiple different sets that lacked a story, but where it lacked in story it really made up for it in set pieces – there were huge animatronics, live actors very cleverly hidden in with props and other set pieces, and special effects that we really weren’t expecting! The queue itself looked horrendously long, but the queue seems to constantly move, meaning that you’re only queuing for maybe 20 minutes at most; we started getting a bit nervous because a quick moving queue means that large groups are being pushed through as quickly as possible, and from previous experiences, that generally means you’ll also be queuing to get out: not the case here. Group sizes are exceptionally small (we went through as a three) and are batched quickly: taking it at a casual pace, we never bumped into the group in front, which is an absolute miracle! The scares themselves were all jump scares, but the actors and effects were so on cue that they even got me to jump and shout a few times! Honestly a very impressive haunt that left me shaking a bit!

 

Our next haunt of choice was The Meat Locker. We joined the queue (which also looked horrendous) but as we navigated the cage maze that makes up the queue, we discovered that in fact there were multiple queues and the one we were sent down only had a 10 minute wait at most – score! This one had more of a dedicated theme – Saw meets Texas Chainsaw Massacre but with a slightly sci-fi twist. The door in front of us automatically opens and we’re ushered inside with another small group (no more than 6 or 7 of us in total); the door closes behind us and a sound clip explaining the loose story plays as the room fills with smoke and the lights go out. We’re ushered out of the room and end up in corridor after corridor of what can only be described as a goreno fantatic’s wet dream: bodies and limbs lie all over the place, blood splatters line the walls, and props are dotted all over the place. As with Terror on the Farm, the scares here are mostly jump scares though some of the actors like to creep about or hide in plain sight before getting you. The whole haunt you’re left to wonder where the next scare will come from and just when you think you know, the scare comes from a completely unexpected place! Props and live actors work in harmony to ensure that you get at least one scare. To say it’s intense would be an understatement, as I caught myself using my jacket to hide behind as I led the group through the attraction! I absolutely loved this haunt from start to end, though I was definitely glad to catch my breath after being chased away!

 

Our final haunt for the night is Contagion 3D – a name that really doesn’t fit the theme. Over the last two years, I’ve done plenty of 3D haunts and the 3D effect more or less works for most, but Farmageddon has really nailed it on the head – 3D paintings line the walls, ceilings, floors, props, actors… absolutely everywhere, making it almost impossible to discern a prop from a painting on the wall or from an actor, and the scares well and truly play on this deception and disorientation to create some truly surprising jumps that seemingly come from nowhere! I won’t lie, I felt like I was taking in the 3D effects far too much for the actors to actually scare me, but the amount of detail that went into making this haunt work is impeccable! The zigzag slope after the vortex tunnel really made it feel like we were in a twisted funhouse, and the dubstep track that was playing really added to this effect (if anyone knows what it is, drop me a line!), but what was by far the most impressive was the fact that as soon as you said a name in there, the actors instantly picked it up and passed it onto the actors in the following scene – Amber from Parks, Scares and Glitter got absolutely tortured by actors, which was the funniest thing for us to watch! The finale in this attraction was also incredibly strong, and made me high tail it out of there as quickly as I could whilst still trying to retain my coolness (ha!).

 

The thing with Farmageddon’s haunts is that they really know what they’re doing with their make up: there were points during the haunt I was convinced a prop was an actor and vice versa, only to be surprised when an actor jumped out from elsewhere! Not only does the actors’ make up match the props design, but the actors and props work in harmony – an actor might jump out at you quickly followed by a huge set piece or special effect triggering, meaning you’re completely bombarded with scares as you make your way through! I had so much trouble trying to predict the scares that I actually gave up and just started wandering round suspecting absolutely everything, and not even that prepared me for some of the scares!

 

Wow, what can I say? All three of the haunts were absolutely incredible in their own right: intense, detailed, and incredibly jumpy! I thought that I’d be able to give criticism easily, as there was a lot of loud music playing right outside the haunts themselves and I was readying myself for sound bleed from outside, but I don’t remember picking up on any noises coming in from outside! I can honestly say that the only criticism is that we turned up later than anticipated and didn’t get the “full” experience of just wandering around and taking it in, but from what I got to experience outside the haunts, I was just as impressed with – never did I think I’d see a queue of adults cutting shapes loose and fast to a clubland cover of Eiffel 65’s Blue as a guy dressed in a similar fashion to Frank n Furter dropping it like it’s hot in 6in heels! Tickets have sold out as of today, so if you missed it this year I suggest getting in early next year! Definitely the surprise of the tour!

 

13/10/2017 – Farmageddon