30/09/2017 – The MacGuffin Project

Back in 1865 the great MacGuffin circus was the talk of the town. It’s owner decided that he would step out of the spotlight and let his son take his place; however, much to his father’s dismay and disgust, the son had no interest in running the circus, favouring inventing. Sure enough, the son created this incredible machine that monitored the entire circus: the machine became too powerful and overthrew its creator and completely destroyed the whole circus, leaving it to rot. 150 years later and intrepid adventurers are given the opportunity to step inside the abandoned circus to figure out what went wrong…

 

From the moment you step inside The MacGuffin Project’s building, you are transported into their world: pipes and lights in cages line the wall, bunting hangs from the box office facade, jaunty seaside songs waft through the air, and the face of The MacGuffin Project all welcomes you not only inside the retail unit, but also their world – it’s very easy to forget that you’re in Bournemouth and not in this steampunk universe.

Once we had signed our lives away and stored our belongings we knocked on the entrance door, which swung open as an assistant threw himself out of, making us all jump, before welcoming inside. We watched a short video in the style you’d expect to see in early era of videography – sepia tones, warbled sounds, that sort of thing, before the video went wrong. The assistant excused himself and in his absence, the video continued though this was even more themed to the 1800s – muted sound, sepia tone, glitches from where the reel had burned and warped itself from heat, the whole lot.

Another door swings open, making us all jump once again, and we’re taken through to the room where The MacGuffin Project was created. We were told where to start, and the countdown began: 58.5 minutes later, we pulled the final lever: we succeeded in our mission!

Whilst this escape room isn’t inherently designed to be scary, there are definitely some jumpy bits throughout that caught us off-guard, and the whole atmosphere and story that developed throughout the show was definitely creepy: from skeletons of animals through to scribbles hidden throughout, through to the audio and lighting, it was incredibly easy to find yourself lost inside this universe for the time you’re in that room. The theming doesn’t falter at any point either – the artefacts found inside all have reason to be in there.

The detail I love about the puzzles is that it’s not all combination locks: without trying to give too much away, it’s almost like taking part in The Crystal Maze but all the mental and physical skill challenges are all rolled into this one room and you’ve got an hour to figure everything out. Cryptic, I know, but I really don’t want to detract from how clever the room is, especially as the puzzles all flow into one another and you’re constantly re-using

The little piece of detail that I really loved (that most escape rooms don’t do) is that small puzzles build up to a big puzzle, which then feeds into another puzzle somewhere else in the room which really added to the flow as everything fell into place. My favourite detail, and this is just me being a great big geek, is that the entire room runs itself: all the puzzles you solve are all monitored by a computer that lets you know when you’ve done something right and triggers the next part of the game, which is really incredible and honestly mind-boggling when it comes to some of the puzzles being solved!

If you’re ever in Bournemouth, or you want to try an escape room that blends puzzles and immersive storytelling into one, get yourself to The MacGuffin Project!

 

30/09/2017 – The MacGuffin Project

15/07/2017 – Frequent Fear Podcast: Fraternity

Conspiracy theories these days run rife. From Big Pharma to the Illuminati, people either believe or disbelieve. Me? Well, I wasn’t a believer, until recently…

Back in March, GNG Entertainment posted “Five years ago, for the first time in the UK, we asked the question ‘how far is too far?’. This year, we find out!” with a picture of the word “Fraternity” in a Greek stylised font. Five years before, for those that don’t know (and I didn’t until late last year) refers to Project Fear, which sounded like a short if intense and extreme haunt where guests entered alone and were subjected to a number of horrible tasks designed to make you uncomfortable, and boy were they successful! Alongside this, the Frequent Fear Podcast released an entry, revealing Lee Conway, Gary Crompton, and Sarah Wilson were the masterminds behind the show, with the podcast exploring the set up of a haunt, its complications and their solutions, in a transparent manner; soon enough, concept artwork began surfacing.

 

Jump to the beginning of April: a Dr Henry Issac, out of the blue, decided to follow me on Twitter. Why’s this a big deal? Well, whilst the Twitter account exists, it is rarely used and just sits there (seriously, follow me on Facebook if you want to be kept in the loop). A quick scan of his profile and I see the word “conspiracist” in the About Me section and smile to myself. Why was a conspiracy nutter following me, and what was The Ordre d’Elysium? I dig even further into his profile and it looks like his previous accounts had been taken down with no reasoning. I got the urge to follow him back, and with one click of a button my entire life changed.

He began posting cryptic and almost inspiring quotes, in a similar vein to that “hang in there!” slogan printed over a picture of a cat struggling to hang onto the branch of a tree. It was amusing for a conspirator to be posting these kinds of things, but that soon began to change: he started explaining that the name of the Fraternity was the Ordre d’Elysium and that he had spent decades following them after discovering a piece of parchment he had found whilst looking into theories on the Holy Blood and Holy Grail, which promised people unlimited power and riches. We explained to Henry that a scare attraction called Fraternity had just been announced, and he was confused at first: what were the Frequent Fear Podcast doing, and how could they ever be linked to the Ordre d’Elysium? We didn’t know: we all knew the guys behind the attraction personally so it didn’t make any sense to us and we shrugged it off to begin with, but seeds of doubt had been sewn, even if nobody wanted to admit to it.

A number of days passed with us chatting about conspiracy theories to Henry, and we explained that we wanted to help as we were now curious as to what was going on – wouldn’t you be the same? With the initiations happening once every decade and with 2017 being the next opportunity, we placed all our trust into Henry and leapt into the unknown. He shared the parchment with us as a test to prove ourselves and our loyalty to him: it was our first riddle, our first step in finding the Ordre. This parchment somehow found its way onto the Fraternity website with the text “Ternion will start your path, and lead you through degrees to the promised land.”

 

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Collectively, and with no help from Henry other than being told to look into the Priory of Sion, we began looking for anything that’d point us in the right direction, obsessively scouring the text for anything strange written within such as words capitalised when they shouldn’t be, letters that seemed out of place for whatever reason, that sort of thing. Theories soon began surfacing and grew with each passing hour, growing to the point where we were looked into astrology and planetary alignments in order to help solve the riddle, but to no avail: we were unsuccessful. Despite the lack of success, Henry showed mercy and uploaded a video to YouTube explaining the extremely complex solution, which revealed the dates of the initiation – was he impressed with how much effort we put into solving the puzzle? Who knows: we were just happy that our efforts seemed to have impressed him enough for him to extend an olive branch.

One of the group shared the date Henry uncovered with Lee who confirmed that those were the dates, and asked how we found out. Naturally, we explained that a Dr Henry had contacted us and told us it was an initiation ceremony and had deciphered the dates from the image: Lee laughed it off, saying he was just some conspirator nutjob and to ignore him. Had we known what we had let ourselves in for, we probably would have followed his advice.

A few days pass, and nothing was heard from Dr Henry. Maybe we were being played and it was someone getting his rocks off to us solving weird riddles for him, when three of our group received an email from magendavid1897@gmail.com, each entitled “Getting closer to initiation” with an encrypted message. The sender referred to themself as “Deep Throat”, but after a little research on the internet, we settled on the notion that the username referred to the Star of David, which made an appearance in the parchment Henry found.

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The binary was the first to be decrypted – a simple binary to text conversion helped with that; however, the other two proved to be much, much harder. Many methods surfaced and none of them worked, making us worry that DT had used multiple layers of encryption. Finally, LEIGGS1910 was uncovered to reveal “SCHOOL 1910”, but we didn’t get round to being able to solve the repeating numbers puzzle.

Alongside all this codebreaking, we were constantly in communication with DT in order to figure out just who we were dealing with. Whilst we never got more than a name, we did learn that he/she was born inside the Ordre and that before each initiation, this highly secret society opened communication channels to the outside world with the permission of the Elders, though DT hadn’t consulted with them and found him/herself in great danger. DT soon started to worry that we wouldn’t figure out the final code as we reached out for help, and we got a new clue “Mechesburg 01709SE4700”, which we deciphered to be Mexborough. We also started getting nicknames DT would use to address us by, based on Greek mythology – some of which had rather grisly meanings behind, and we soon started to worry that not only were the Ordre onto us, but the Ordre had very specific plans in place, and these nicknames were an insight into what to expect. We all began questioning each other, wondering if our actions would be paid for by someone else within the group.

DT fell off the face of the planet. We tried everything to get in contact, but never heard anything back, until one member of our group got the following: “Tomorrow for 30 mins the window will open. If I get the chance I will inform you all 15 minutes before with a call out. Initiation is around the corner.”, and several members got what looked parts of a waiver detailing what we might be subjected to throughout the initiation after we put the emails in order, the most interesting being that we would be given a ceremonial gown. As promised by DT, one of us received a text message stating that DT had inserted a glitch in the Ordre’s website which would take us to a page where we could gain entry to the initiation. Nothing stood out to us when the webpage loaded, so we resorted to randomly clicking about, hoping that the glitch would be that simple – jackpot! We sent this information to Lee, Gary and Sarah once again who were absolutely clueless as to how we were able to get tickets when tickets weren’t available for another three days, though our sales were still to be honoured.

DT sent through another text message saying that another glitch was being added so we could learn more about the Ordre, and as promised, the glitch was live. This time, we were re-directed to a “Contact Us” page, which most of us eagerly filled in, asking for more information.

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A day passed and DT came back to us with an aire of panic in their email, stating to not use the Contact Us page on the site, as any message would be sent straight to the hands of the Ordre’s security officers – it was a trap, and we had all fallen for it! Fortunately for us, there was a chance that we could have those emails intercepted should we be able to decipher three codes in a week, and that the importance of this is “more important that life or death”, which panicked us greatly.

 

Soon enough, one of our group was sent an email with the first clue – it was a simple morse code which we deciphered in a matter of hours, which translated to “THIS IS A TEST CODE.”. We received confirmation, and the next cipher was sent:

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Once more, theories flew about and grew faster than wildfire, only to be halted dead in their tracks. A secret Facebook chat for everyone in the group, sans Henry, was created as our trust in the “Doctor” began to wane – whilst he was trying to be helpful, he always stated the obvious, and it began to feel like he was trying to ride our coat tails, and we weren’t having that. We got the understanding of the riddle but just couldn’t apply it, hell, I even tried to write a piece of VBA in Excel that’d help out in some way, but even that was unsuccessful! Finally, the code was cracked, revealing a passage from Ezekiel: The turn is come unto thee, O inhabitant of the land; the time is come, the day of tumult is near, and not of joyful shouting upon the mountains. We sent this back to DT on the third day, and it was confirmed correct and the final cipher had been sent.

The final clue was written in Braille, so a quick look at a few converters finally helped us work out the final cipher – it turns out that JFK almost gave away the Ordre’s existence in a speech he had made in April 1961! With no help from Henry once again and him now throwing out his own mad theories on why we’re having to break these codes for DT, we realised that we had never actually seen a picture of Henry, and our suspicions were raised even higher: we decided as a group that anything relating to the Ordre we get, we discuss in the Facebook group away from Henry just in case: our trust for him hit an all time low.

 

One final cipher came through, with the promise of an honest answer for three questions we ask:

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If you’re sat there staring at the screen and scratching your head, you’re as clueless as we were. We figured the number 10 had something to do with it and the letter “C” where the two lines intersect with each other were relevant, but we tried all sorts of encryption methods and codebreaker websites in order to solve the puzzle, but we just couldn’t. It took days for us to finally figure out how to solve the clue (you create 10 columns and starting with the “C”, you put a character in each column horizontally, then read the text vertically) and send it off to DT, unbeknown to Henry – we felt that Henry shouldn’t know as he’d ask all sorts of questions and might even attempt to send the questions off behind our backs.

DT fell silent once again, this silence lasting a week before Henry pointed the silence out. We urged Henry to get in contact with an encrypted message of his own seeing as he was under the Ordre’s watchful eye, but he didn’t. We were worried that DT had been caught. Another three days passed and a video from DT herself was sent, begging us with all the desperation she could muster for help on the real reason why she decided to reach out to us, but she never explained what.

We finally received confirmation that our answer for the final cipher was correct and that we were allowed three questions. After painstaking debate, we decided to ask what makes OdE so dangerous, what’s it like to be a member, and finally, whether we could trust Henry. We were told to wait for a few days so DT could get her thoughts together, before signing off as “Magen”.

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Another long silence passed before Henry uploaded a video to his own account – he’s never posted there before, on’y in ODEWatch. It looked like he had been trapped in a building and was trying to escape, his breath heavy as he ran from room to room, banging on windows looking out over nothing, trying to attract some attention, then it ends. ODEWatch spurs back to life and questions were raised once more. We contacted DT to see if she could help, but we got no response. We waited.

The next day, Henry posts: Hello this is Origen. Shit! We were rumbled! Henry in all his stupidity, hadn’t put a password on his phone and got caught! We texted DT to see if she could help. We got a response almost instantly: “Thank you for letting me know, I’ve confiscated Magens phone too. Origen.”. Double shit! We had no way of finding out if either of our cohorts were OK. We could do nothing but attend the haunt and hope that we wouldn’t suffer the same fate as Dr Henry.

The event drew near and after a 4 hour journey to the initiation site, we meet up with three other hopefuls in the car park. We receive a call and get invited inside. We enter the building and take a seat. We’re about half hour early, so we grab a drink and take a seat on the sofas in this huge hall, absorbing the deafening silence when we’re not talking, and the echoes when we do speak. Slowly, more hopefuls arrive. A smartly dressed boy of maybe 11 enters through one of the double doors leading off from the hall and announces “can James Collins follow me please”. I rise to my feet, taken slightly aback by the assertive tone coming from a child and step forward with a nervous laughter from myself and the rest. I follow in complete silence and enter through another set of double doors. I’m handed a waiver and get told to read and sign, which I do. I’m then beckoned beyond the table where the waiver signing takes place by the boy and get taken into a darkened stairwell.

 

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A chair sits facing the stairs as they descend with a piece of laminated paper stuck to the wall next to it, and a basket beneath. I’m told to read and follow the instructions: disrobe to your underwear, put on the t-shirt, sit on the chair, and ring the bell. I disrobe, my heart in my throat, and slip into the t-shirt, which reaches down beyond my underwear. I place my clothes in the basket provided and take a seat. I take in a breath and ring the bell three times, the chimes echoing up and down the stairwell as I sit back in my seat. The chimes vanish to nothing and time slows down. From the darkness, a shadow appears. With an outstretched hand, I am beckoned. I descend the stairs at a pace similar to the gesture from the shadow with my footsteps bouncing off the walls. I’m taken by the hand and led into another room: the initiation began…

Most of what happened after this can’t be shared; however I was bathed, anointed, asked to prove my trust in the Ordre by a member with dozens of mousetraps, and eventually being reborn into the society in a journey that was both serene and yet chaotic as my path crossed those of Dr Henry and Magen. 30 minutes later, I’m sat blindfolded in front of a cloaked figure speaking in what sounded like Latin as a warmth spread through my wrists. The figure stops speaking and the blindfold was removed, revealing the mark of the Ordre where the warmth was moments ago. I am welcomed into the fraternity by the cloaked figure, my new Brother, and am guided to a door where I’m told never to talk about the Ordre before being shoved through it and back into reality – initiation complete.

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15/07/2017 – Frequent Fear Podcast: Fraternity

14/07/2017 – Southend Room Escape: The Cabin (Preview Night)

After the roaring success of its predecessor (Down the Rabbit Hole) and with a SCAR Award under their belt, the team at Southend Room Escape quickly began boasting about their brand new addition to the growing list of horror themed escape rooms: The Cabin. We were invited to a preview night to give the room a test run, and I’ve still not entirely decided who was tested more: us, the actors, or the room!

Inspired by the legend of the Blair Witch, participants enter a long forgotten cabin hidden deep in the woods where a number of people had been vanishing, and it’s down to the participants to solve the clues and save the kids from their impending doom!

From the moment we stepped into the building, it was clear to see why they needed two weeks to redecorate! The scenery was absolutely incredible and as soon as the front door opened, it was easy to believe that we were in an old abandoned lodge. A dead radio in the corner fizzled to life and explained the rules, and we left the starting line… albeit very slowly.

We spent the next hour sweating over the most easiest of easy riddles, trying (and succeeding!) to hack locks and clues (much to our detriment…), and even trying to appeal to the actors soft side in order to get a hint on how to solve the clues (you really need to have your thinking cap on for some of these), and screaming as we’re attacked by a benevolent force as the claustrophobic cabin and intense darkness were used against us.

Once again, the team at Southend Room Escape weaved their magic and bought their universe to life in their little pocket of Southend. This is truly not for the feint of heart, and really does require everyone in the team to be able to cope under stress. We will definitely be back later on in the season to see the full show (clues were being changed after we left, so don’t ask us for clues!) and to see if we can best our time!

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14/07/2017 – Southend Room Escape: The Cabin (Preview Night)

17/06/2017 – Hide and Shriek: The Seance

A few month’s after Hide and Shriek’s last endeavor Delectably Dead, I found myself in Southend once again for their brand new show titled The Seance. Based on a true story, a group of up to six hauntees (that’s you, dear reader) enter a rotting old house to take part in a private seance in order to unravel the house’s dark and mysterious past, and, hopefully, survive!

Having done a few seance themed haunts previously, I was intrigued to see how Hide and Shriek would explore this serious genre whilst still keeping their trademarked humour in tact; however, bar the pre-show briefing video (spot on as always!), they’ve completely abandoned their humour for this show and by amazing use of lighting, sound, and incredibly detailed scenery, created the unnerving and tense atmosphere you’d expect when trying to contact someone from beyond the grave.

We follow the instructions given to us before entering the show room and take our designated seats at the table, the tension already getting to us, and wait. A radio fizzles to life and a voice explains that we’ll be performing the seance ourselves with his direction. A medium was chosen, and the seance began…

What happened over the next half hour was something I’m having trouble describing. It was incredibly intense, unnerving, and extremely immersive to the point where even I was worried of what was behind the locked door! The absolute beauty of this haunt is that you feel isolated from the real world and completely vulnerable, even though you’re just sat at a table – here were definitely times where I’m sure there was more than just us two in the room. Another incredible thing is, even though you might be in a group of 6, everyone will have their own “version” of events, as the special effects are everywhere in the room!

For a company that has only been around for 18 months, Hide and Shriek have really pulled something special out of the bag with The Seance and are well and truly paving the way for experimenting with new ideas and new attractions, and I look forward to following and supporting them wherever they go. For the established producers out there: be worried, these guys are about to get huge!

17/06/2017 – Hide and Shriek: The Seance

20/11/2016 – 139 Copeland Road

Before I begin, I’d like to apologise to anyone that’s been anticipating this review, especially the cast of 139 Copeland Road: I was seriously ill for the event and just about managed to drag myself along, and since I’ve literally not had the energy to get round to writing this up.

 

Anywho, on with the review!

 

After the sheer intensity of Séance in Birmingham a few weeks earlier, 139 Copeland Road suddenly appeared on my Facebook feed, and with only a small number of likes and a rather captive backstory, I knew I had to go to it one way or another. I spoke with a few friends and managed to get tickets for the same show as my friend from Europehaunts, who frequently flies to the UK to experience the shows here. With much excitement, we counted down the days until the show.

 

As I explained above, a few days before I had a flare up (I’ve suffered from Crohn’s disease since 2014, and it’s rare for me to admit it so publicly but I very much have reason to), which included intense stomach cramps that are unbearably painful, which almost made me give up my ticket; however, I didn’t: I got dressed (readas: put clothes over my pyjamas) and headed off to 139 Copeland Road.

 

I got to Hackney Wick station and punched in the postcode on my phone, and began following the instructions, half forcing myself to just go and get it over and done with. After getting lost despite being stood right outside the venue, I bumped into the guy from Europehaunts who seemed to have his head screwed on more than me as he instantly saw the venue: a derelict house.

 

We approached 137 Copeland Road, showed our tickets, and were let inside, where we were greeted by the sights of a completely gutted house, an absolute skeleton of what we’d consider a building. Music wafted through the air while floodlights splashed light across the walls, which were decorated with newspaper articles, pictures, police enquiries, and all sorts of information about seances and the family that lived there.

An eccentric man dressed as if he had stepped out of a steampunk fantasy novel explained the story of 139 Copeland Road: Mary, a single mother of two, had been living at 139 Copeland Road. She had been a school teacher, a much loved figure in the community. One night in 1974 however, a house fire led to Mary and her two boys burning to their deaths. The bodies were never recovered. Since then, the house has stood empty, partly due to the derelict state, but even more so because of the rumours. The sightings.

As soon as he wrapped up the story we were led into 139 Copeland Road, which was just as derelict, if not moreso, than the building we had just come from, and even upon entering there was something not quite right about the house. We were invited to take a seat at a table that had a lightbulb dangling from the rafters above, dimly lighting what felt like would have been the living room before the fire, whilst the Medium set up the seance with an offering of food, candles, and a picture of Mary, whom we were trying to contact. The light dangling above the table was turned off, leaving us bathed in the light of the three candles. We all joined hands, and the seance began.

Over the course of the next half hour, all of us at the show were completely encapsulated in the seance; lights would flicker, objects would vibrate and shake, and even though at a subconscious level I knew it was fake, I could have sworn there was someone stood directly behind me, staring at the back of my neck – something that Europehaunts also felt.

We found ourselves rushing around this decrepit house, our paths lit only by two of the smallest and dimmest torches ever, as we try to unravel the secrets that 139 Copeland Road held: we soon learned that the fire was no accident, and there was something much darker and sinister lurking in the shadows.

Though that entity sure wasn’t the only thing to be hidden in the shadows: there were points where we were plunged into pitch black, huddled in a corner as all sorts of noises rattled around us, making everyone feel claustrophobic. In one room, we were stood with a faint ticking noise that grew louder and louder from the loft, which became more and more consuming the louder it got – the ticking was the most intense and attention grabbing noise I’ve ever heard in my life, then it stopped. We all stood there in absolute silence, waiting.

As the show drew to a close, the experience became more intense still, as the guy who set the scene ended up disappearing in front of our very eyes, and we were chased out of the building by a roar that somehow chased us all down the stairs: the finale, an absolutely mindblowing scene that used the chaos as a perfect cover to transport items from where we were to the sinister entity more than 10 feet away from us, which was incredibly impressive. We were soon chased out of 139 Copeland Road and onto the streets, where we all took a moment to sigh and decompress before laughing at how immersed and scared we all were.

 

Well, what can I say? This has to be one of the best pieces of immersive theatre I’ve ever experienced – I don’t usually get sucked into a story within 10 minutes of the show starting but this got me perfectly – I even forgot that I was in pain for the entire show, which is absolutely incredible!

Despite there being only a handful of actors, each one played their parts perfectly – the Medium did a fantastic job of acting exactly like Mediums do on Most Haunted and the like, the guy that set the scene was really easy to listen to and believe, and the plant that I suspected was a plant at the beginning actually had me fooled once the seance began, and the sinister entity used the strobes perfectly to seemingly glide across the room at numerous moments in the event (though a black zentai suit would have been a bit creepier).

Considering the only effects that were used were flickering lights and speakers (probably triggered from 137 Copeland Road), the company behind the show were able to quickly and effectively suspend reality and create an entire world within the walls of that house. I’m glad that I forced myself to go despite being ill, as I know I wouldn’t have forgiven myself for not going.

One eensy-weensy criticism was that the speakers in the bedroom and living room were easily visible (if you knew where you were looking) and the two strobelights used at the end could have been moved so that they were hidden behind the beam where the dividing wall was (can’t explain it any better unfortunately – sorry!).

I look forward to hopefully seeing more from the creators of 139 Copeland Road, as they are definitely hitting the nail on the head when it comes to immersive theatre.

 

20/11/2016 – 139 Copeland Road

22/10/2016 – Scare Kingdom

 

Voted UK Top Rated Scream Park for the last four years and my personal favourite from last year, the multi-award winning Scare Kingdom Scream Park is back once again for it’s eighth year of fear with a slew of new attractions!

 

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As always, Scare Kingdom welcomes all who dare enter with a spooky scene to set the tone, and they delivered once again! With a cursed relic, an ancient evil is summoned to scare you out of your skin! Whilst a fun idea, the green light from a light on the ceiling of the room took away the creepiness a bit, but the jump was still rather effective.

 

The Sickness

I love a good medical themed haunt, and I loved this. A very strong story to set the scene, then in we went to discover the dark and disturbing characters behind an underground experiment that saw an infection spread through a hospital like wildfire! With some extremely strong scenes including a much scarier scare used in The Sanctuary at Alton Towers, this is a very strong start to the haunts! Keep an ear out for the heart monitor as you go through, this was an incredible level of detail that is easily missed if you don’t know it’s there!

 

Manormortis

The haunted house to end all haunted houses is back once again! Tricked out to the nines, there is so much to see and take in that you can have multiple run throughs and still see things you didn’t see the first time! This year, a diary was discovered that details an extremely sinister story of the supernatural. With scenes that involve séances and other creepy contact with the spirits hidden in the manor, scares come at you from every which way as you hear more and more about the story as you venture further inside. Watch out for the finalé, it’s sure to scare you out of your wits!

 

The House of Gaunt

From the most decorated of all the haunts at Scare Kingdom to the least (not including Black Death, which I’ll explain later…), The House of Gaunt tells the story of a creepy collection of dolls coming to life. This sparsely decorated and almost pitch black haunts uses jump scares to get you, and even though the jumpscares are repeated all the way through the haunt, it gets you every time! It’s not got much to it, but it was still enjoyable and an interesting theme to have.

 

666 Brimstone Place

From creepy dolls to satanic cults, 666 Brimstone Place sees the return of Hell in 2015 with a new story; having said that, it still delivers an eerie vibe with some rather shocking and almost controversial imagery that we’ve only seen Scare Kingdom dare to deliver, and I loved it! Whilst the rest of the haunt seemed to lack something (maybe the strength of the last three haunts set the bar high), there were a number of scenes that were absolutely fantastic – I’m glad that the finale still remains in tact, as it’s still one of the strongest endings that Scare Kingdom provides

 

Black Death

Scare Kingdom bring their own hooded haunt this year: themed to the black plague, this haunt is littered with coughing and spluttering sick victims of the plague. I’ve never been a fan of hooded haunts as I don’t feel that being hooded adds anything to the experience, and even though it was a full contact haunt (whilst the others aren’t), it still had a lot of room for improvement – I was constantly worried I was going to tread on one of the actors or walk into the person in front of me, and avoiding that became my main focus, rather than being scared. Maybe I’m just picky; others going through were definitely scared, but I just couldn’t get immersed in the story.

 

Snuffhouse: Alone

After doing Snuffhouse: After Dark earlier this year, I half had an idea of what to expect, and after reading the disclaimer and watching people come out dripping wet, I decided to skip this attraction as it was cold enough without the water.

 

Overall, Scare Kingdom is an impressive attraction with some incredibly strong haunts and characters (shout out to Dougie and the drunk female wandering around the bar – sorry I didn’t get your name!) that really needs to be experienced at least once in your life, as everything is on point. I will definitely be back next year to see how Scare Kingdom evolves and attempts to trump another extremely strong year!

 

22/10/2016 – Scare Kingdom