01/09/2018 – R Space Productions: DEATHCELL

In a divided post-Brexit Britain, trust is no longer a concept which exists amongst its people. In an attempt to settle the public unrest, the government wrote into law the Harmony Act 2019, immediately setting up civil detention centres where anyone from the public can nominate someone who causes them upset to be detained. After years of corruption and misuse, the government lost control of these institutions, and they became their own entity. Those who were sent, often never returned – presumed dead – these public prisons earned a new name amongst the citizens of the country: Deathcell.

London’s Docklands are notorious for their quiet side streets that branch off from major roads, and this is where we find ourselves: on a quiet road in the middle of the docklands, outside a decrepit warehouse: two homeless people approach and started warning about the awful things that have been happening since Brexit, and how they’ve seen people go into the warehouse but have never left. They both saw we had cigarettes and bummed one off us, in exchange for a piece of clear plastic with the number “1” on it – weird.

Now, this is the point where I do a brief walk through of what I experienced to whey your appetite; however, this time you can see exactly what I can see (albeit much better because my eyesight is pants), thanks to the Go Pro that the wonderful R Space Productions let me wear!

please note the video contains plenty of swearing, sexual innuendos, and my voice. You have been warned

As you can see from the video, Deathcell lived up to its name! From the moment it began to the finale, it was impossible to not be immersed – the minimal lighting, the props, and the sound all complimented each other perfectly, and when combined with the truly dedicated and hard working back stage team, it really felt grotty and out of control – and that’s before I mention the actors!

The Actors, including the homeless couple that kept us entertained whilst we waited for our entry, really did themselves and R Space Productions proud: each character was completely realised by the actor who put 110% into their performances to really make each character feel like a real person for the brief moment we interacted with them, which is so rare to come by in haunts and immersive theatre – even when we were hanging around before and after, we had an actor or two come up and entertain us and even then they were still going all out, despite being outside the haunt. I honestly can’t say how impressed I am with the actors performances – well done to all!

There were a few niggles I had with the show: firstly was the narrative audio – there are a few spoken pieces played over the speaker system that were just a little on the quiet side, which is a real shame as I feel like we missed out on little bits here and there, and secondly was the lack of scent – whilst it wasn’t necessary, a scent pod dotted about the place really would have made the warehouse come to life as Deathcell.

 

Overall, I am exceptionally happy that R Space Productions managed to blow their Kickstarter campaign out of the water with their mad money raising skills, as it led to a truly memorable experience right here in the heart of London – I really look forward to seeing more from R Space Productions and will be back in a flash for more!

 

 

Facebook: https://www.facebook.com/RSpaceProductions/

Twitter: https://twitter.com/rsp_prod

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Website: https://www.rspaceproductions.com/

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01/09/2018 – R Space Productions: DEATHCELL

28/04/2018 – Ghoulies Haunted House: Ghoulies X

For the first time at Scareflix and Thrill, this review is a collaboration from James, Frankie, and Liam.

After learning about Ghoulies Haunted House from the recent SCAR award announcements, we decided to trek all the way up to Liverpool to experience Ghoulies X, an extreme haunt that features state-of-the-art animatronics, masks, costumes, live actors, and special effects – we simply couldn’t refuse the sound of this!

On the way to the attraction we soon began to question our nerves despite having done other extreme attractions in the past – we just couldn’t (and still can’t) figure out why we were so scared, but there was something about Ghoulies X and the Facebook advertisements that managed to rattle us to the point of considering a refund as we got closer and closer to the attraction, and our doom.

After some reassurance and peer pressure from everyone, we all gritted our teeth and signed the waiver. We stood in front of the famous Black Gate waiting to be let in, only to hear a gravelly voice yelling out to be fed from beyond. The gate opened and we all took in a deep breath before reluctantly stepping into the first corridor, which set out the haunt’s plot perfectly as we navigated our way through. We approached the red door – our door – and pause, grimacing to each other before I pushed the handle down and opened the door.

As soon as we enter through the door, the experience began: we instantly met two of the characters who had absolutely no issue invading our personal space and ensuring we’re as uncomfortable as we can be. After a rather brief introduction (most of which was missed by James as he was too busy being harassed by ghouls within the wall), we were selected and roughly moved from room to room, separated but still as a group to be tormented; the attraction was taken to the next level when the ghouls broke the fourth wall by addressing us all by name!

Soon enough, chaos broke out around us and we were soon screaming in shock and crying with laughter as we passed through what can only be described as an unnerving acid trip from hell: the actors engaged in strange conversations with us about famous murderers as Frankie was wearing a t-shirt from the Museum of Death in LA, all while Liam was being tormented by the dentist and I was being freaked out by the clown! The engagement with the characters is unmatched – we counted maybe 5 characters in total, though it definitely felt like a lot more than that as the actors were able to jump a scene in order to get ahead of us without us even noticing they had vanished!

After passing some really impressive animatronics that had us yelling loudly, we enter an extremely intense finale that had the safe phrase on everyone’s tongues. Soon enough, it finished: we were pointed toward a double door and climbed the staircase with the biggest grins on our faces, as we enter the Ghoulies bar, which is almost a haunt in its own right!

Ghoulies X is a missing valuable link in the extreme haunt industry: the sets are very basic, but it’s not the sets you’re really paying attention to: it’s the actors, all of whom use the right amount of aggression and force when interacting and moving you about. It’s clear that everyone involved in the attraction is passionate about horror and haunts as each character had their own personality and they all really played up to their character when we were in their scene while the other characters took a slightly more passive role. Alongside this, each dialogue felt absolutely genuine from all the characters and it felt like you were able to respond to questions and make comments and the like – James was (jokingly) offered candy floss and cocoa as he waited for his turn in the finale!

Ghoulies X is the most aggressively funny extreme haunt that assaults all your senses in many different ways, which will leave you screaming in both fear, laughter, and sometimes both! We dare you to take on the ghouls hiding in Ghoulies Haunted House!

We’d like to say a mega thanks to John, the creator and owner of Ghoulies Haunted House for coming out at the end of the night to chat with us – it was a pleasure to get to chat to you! We look forward to bumping into you again soon!

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28/04/2018 – Ghoulies Haunted House: Ghoulies X

28/04/2018 – Unescapable: Edith

Escape rooms are fast becoming a quick and easily accessible pass time in the UK, and with more and more escape rooms popping up the frequency of horror themed rooms are on the rise too! This time we’re at Unescapable’s horror themed room, Edith: after creating the first time portal, a scientist called Edith was sent through to scout what was on the other side and to make sure the portal was stable; unfortunately, Edith ever returned and all contact has been cut off – what is known is that she was trying to shut down the portal but met resistance… it was up to us to step up to the plate, shut down the portal, and hopefully not come into contact with whatever was stopping Edith (yeah no chance there!).

So now you know as much as we did when we first entered the room, it sounds ominous right? Needless to say, we were pretty nervous as we made our way through the time portal and into a decrepit, dimly-lit room beautifully decorated to fit in with the 1800s.  Electrical issues plagued us at inappropriate/appropriate moments depending on how you look at it, that left us in complete darkness at points which really didn’t help with basically everything we had to do. As we progressed through the games, things started to get creepier, especially the locked wardrobe in the corner…

After plenty of nervous laughter, jumping, screaming, flat out refusing to do certain things, and being forced to make unexpected decisions, we crawled back through the time portal and were welcomed back to 2018 by the scientist that helped us pass through!

Edith is an escape room like none I’ve done before: it not only requires players to be mentally alert, but also physically agile in order to survive (read as: hide) and make it out in one piece – much easier said than done when you’re constantly being hunted down by something that lurks in the shadows and watches your every move…

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Oh, and if you survive, find the Polaroid photo on the right hand wall with someone blacked out on it and ask for the story behind the picture.

 

28/04/2018 – Unescapable: Edith

31/03/2018 – Nightmare Asylum

So the haunt scene is slowly coming out of hibernation, and my friends and I were feeling really antsy to get our asses to a haunt ASAP and get our fix of scares! After spending a long time hunting for something, we stumbled across Nightmare Asylum in Nottingham: a haunt that’s only been open for a few days. We reserved our tickets the night before (30th) and continued on with out night.

The next day, we trek from Birmingham to Nottingham all hoping that Nightmare Asylum would be worth it whilst also thinking it was odd that we only reserved a ticket and didn’t actually pay for them, and we began to wonder if it was legit. We arrive outside a warehouse that looks like it could have been a small car repair shop at some point with a banner hanging above the shutters reading “Nightmare Asylum” – at least if this wasn’t legit, they spent a little bit on our demise…

We ring the number on the Facebook page and tell the receiver that we’re here – a few seconds later, a man steps out from the side of a building and beckons us in through the security fence and into a sizeable room with a kitchen in the corner; thinking this is part of the escape room (hold that thought…) I instantly start scanning the bare room for any signs of clues… nothing: turns out, it was just a break room.

We’re handed waivers and, in our naivety we blindly signed them (I haven’t learned from other times I’ve been handed waivers…), and we’re then given the basic run down on how the haunt works. The haunt itself is a peculiar blend of escape room, haunt, and maze all rolled into one: you’ll come across padlocks that need keys or codes to open them and you’ll have to find your way around the haunt blind, all while being tormented by invisible actors.

We’re taken back into the corridor connecting the entrance to the kitchen and our hostess pulls back an unassuming white curtain we must have ignored as we walked in, to reveal a stairwell covered in bloodstains and threats that lead up to a closed door. We’re handed a torch and we sheepishly climb up the stairs before opening the door and walking into the gloomy room in front of us; as we enter the room, the door behind us slams shut with a loud bang and we all scream. This, I’m afraid/amused to say, is very much how the rest of the experience went for us…

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Without giving too much away, but Nightmare Asylum is almost what it says on the tin: yes, it was an absolute nightmare and had us saying “I don’t like this” and pushing each other to be the first through the room whereas we’d usually be fighting to be at the front; however, there wasn’t anything themed around what I’d consider an Asylum – hell, there didn’t seem to be any theme or story behind it at all: it was very disjointed and almost like a horror movie game, but this really, really worked well and actually made it feel like it lasted a lot longer than it actually did (great once we got out, but not so great when we were in there).

The haunt is so strange I’m actually struggling to write this part of the review!

The actors know the haunt like the back of their hand, and you’ll know why I put that when you go. It’s a full contact haunt and you are grabbed and pulled at mercilessly throughout which, when combined with the situation you’re in, quickly becomes stressful and spooky (in the right way).

The only criticism I have is that some of the sounds didn’t properly sync up with what we were doing – I’m not entirely sure whether the audio is triggered manually or not, but a sensor or something that monitors the object the sound is meant to sync up to would definitely be a vast improvement. Usually I like seeing the sets a little more, but for some reason the way Nightmare Asylum is done currently, you really don’t need much light at all.

I have no idea why we were so scared throughout – looking back there’s nothing groundbreaking or mindblowing, but for some reason the “less is more” mantra really worked well for Nightmare Asylum, and with the team behind it, I really hope they’ll be scaring us for many years to come!

 

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31/03/2018 – Nightmare Asylum

27/10/2017 – Fort Amherst Halloween Horrors

hidden around the grounds and tunnels of Fort Amherst, Fort Amherst Halloween Horrors takes guests on an aggressive and full contact journey through a series of nightmarish scenes hidden in Fort Amherst’s buildings and tunnels before taking you back to roughly where you started your journey. Settling itself comfortably in the extreme boo haunt zone, the hour-or-so long show manages to plunge you into a completely immersive story where all manners of creatures are able to reach out, grab, touch, and move you as they want – an element that I feel really lacks in most haunts these days as it really does blur the line between knowing they can’t do anything to you and the little glint of worry as to what might happen, especially as people ended up in coffins, zombie-like creations ganged up on individuals, and demonic creatures held their victims in choke holds – and this was just the beginning!

All the scenes really grabbed my attention and had me completely immersed in the story line, but the scenes that really blew me away was the first scene with the demonic creatures stalking about the crowd as strobes flashed, the Church of Satan, and the correctional facility: having only heard of the name for the first time this year I had no idea what to expect as we entered these scenes but they really impressed me, especially the Church of Satan – I was really not expecting to experience a scene that was both intense and contrastingly ethereal at the same time! It’s really hard to capture the experience in words, but the location, sound, lighting, effects (what very little there were), and actors really just sealed the scene perfectly.

The costumes were absolutely incredible – I know that seeing a silhouette of some hairy monstrosity towering 8ft over you is scarier than the monster in question is lit up, but you could easily tell that the level of detail that went into bringing these beings to life was really precise, and I honestly wished there was a little more light just so that we could really take it all in (but then I love the finer intricacies). The actors that wore these costumes also need a mention, as without them the monsters couldn’t “live”, and the actors really managed to get into their character and bought them to life, which really made it possible to forget that you were wandering around Fort Amherst for the majority of it.

 

My first gripe is the fairground rides which, whilst are a neat addition, ended up spoiling a scene with it’s loud music and flashing lights when we’re meant to believe there are infected out to get us – getting rid of them would definitely increase immersion in this scene (and the actors’ voices would probably appreciate it)

The second is the group sizes – I understand the need to get huge groups through as it’s more scene based/immersive theatre, but some scenes started long before the last people in the group made it into the room: halving the group sizes would really make the show that much more intense and personal.

The final issue, and it’s a very small one, is to line the harris fencing in the finale so the guests going through to the finale can’t see those leaving the finale.

 

Despite the small gripes, I had an absolutely brilliant evening at Fort Amherst and I’m really glad that we were able to make it! Definitely worth doing in 2018!

27/10/2017 – Fort Amherst Halloween Horrors

26/10/2017 – Torment at Gunwharf Quays

Located in a huge purple marquee in the middle of Portsmouth’s Gunwharf Quays, Torment is a 10 minute haunt that takes its guests through a haunted house. Whilst there was nothing exceptional about it, it really managed to solidify itself as a strong attraction given its location – my main concern was going to be noise pollution from outside the attraction, but once we were inside all worries left and you could completely forget that you were in what looks like quite a busy area of Portsmouth! Using clever lighting and vast amounts of scenery, we made our way through the winding haunted house, meeting a vast array of strange characters, including one that crawled her way over to us before standing up in a similar fashion to Samara from The Ring, only to reveal a secret hidden passageway that led to an almost pitch black room that required the use of a rope to navigate – it was great to see an unhooded hooded section blend in so well! My favourite bit would have to be the utterly disorientating strobe maze right at the end – I have no idea how the actors are able to work in there, but they really did well!

Torment was a great little attraction that is clearly designed to be taken on tour, and it’s incredibly clever given how little space it takes up – I’d very much like to see something in a more permanent space as I can imagine their creativity exploding in a building.

 

26/10/2017 – Torment at Gunwharf Quays

20/10/2017 – Xtreme Scream Park

Located at Twin Lakes theme park, Xtreme Scream Park promises some of the longest haunts with some of the most diverse concepts and impressive effects I’ve seen!

 

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Revenge of the Zombie Clowns

a mix of funhouse meets circus, Revenge of the Zombie Clowns brings the heat to the beginning of the night: the vortex tunnel and crazy rooms with slanted walls and floors really set a fun tone as creepy music travels through the air, leading to a disorientating maze of curtain dividers which unfortunately starts getting repetitive. As one of the oldest attractions there, it’s definitely feeling a little dated and unloved – there’s a lack of actors, props for the actors to use/hide behind, and with no finale. Definitely the least scariest of the bunch, but it’s still a fun way to begin the night. Was very impressed with the way the safety announcements were done for this, as the actor personalised her character perfectly.

 

Stilton Hall Hotel and Hell Spa

Our second haunt for the evening was an absolutely beautiful haunted hotel attraction with a very intense and chaotic introductory scene, which throws you into even more chaos as you pass through room after room of this incredibly long haunt that sets a high standard with regards to theming and keeps it at that high level throughout the entire attraction, including scents and sounds that really help immerse you. The scares come quick and fast as characters pop out of props and linger about, creating some tense and funny moments. The effects found within were very novel, one of which I’ve never seen done before in an attraction, but the most effective was the pitch black rooms which really seemed to freak people out!

 

The Pie Factory

Another brilliantly long haunt, The Pie Factory takes guests through (as the name suggests) a pie factory. Theming throughout was grisly and downright disgusting at points, with strobes and scents that make you question whether what you’re looking at is real! This was definitely my favourite at Xtreme Scream Park thanks to the mixture of actors that really knew what to say and how to use their space to get the best scares! Definitely not for those with a weak stomach, this sensory overload of a haunt will definitely terrify even the hardiest of people!

 

Ash Hell Penitentiary

Probably the longest haunt at Xtreme Scream (and if it’s not, it certainly feels like it!), there were some incredibly effects that I’ve never experienced before in any attraction! There are plenty of hiding spaces for actors to utilise, though I legitimately felt like it was seriously lacking them; having said that, the actors we did meet were absolutely brilliant once I realised that they might be a bit inflammatory with their script (maybe worth adding this to the safety briefing!). Like with the two haunts mentioned above, Ash Hell utilises what I can only describe as “reverse light”, i.e. only giving very quick bursts of light to give you enough time to take a glance at where you need to go, and the actors really know how to use this against you! With plenty of scares and some incredibly dark themes/visuals at points, this claustrophobic haunt definitely delivers! It’s a shame that there seems to be a complete lack of smells to make scenes (like the toilets) to be more realistic.

 

Hoo Doo Voodoo

Part hooded, this haunt is themed to the typical imagery you think of when you hear the word “voodoo”. Whilst I’m not a fan of hooded attractions, the hooded section here is the best I’ve experienced, as the actors get up close and interact with you using a wide variety of techniques as you blindly stumble your way through, your hand brushing against various surfaces – more narrative here would be really appreciated, as it’s so close to being a strong hooded haunt, but just falls short. The rest of the attraction, which you go through without a hood, rises up to meet the high standards set by the park: sets were beautiful, costumes were on point, and both worked together to create exactly what I wanted in a Voodoo themed haunt – the only jarring scene that left me scratching my head was the UV box room.

 

The Village

As the most anticipated haunt at Xtreme Scream Park, I decided to leave it to last as the hype surrounding it really made it out to be great: whilst it was fantastic, it definitely didn’t live upto the hype. The concept was well developed (although actors’ speech pushing the narrative would have made it greater), the theming was the pinnacle of all the other haunts! As you travel through the scenes, the lighting (or lack of) really works against you to create some really creepy and uneasy experiences, which are only worsened (or made better?) by the ambient sounds, claustrophobic elements, and your own paranoia! The final scene is definitely one of the darkest scenes I’ve seen in a haunt this Halloween, and I couldn’t be more excited to get to the exit! Whilst not inherently filled with jump scares, this haunt relies on creating an unnaturally creepy atmosphere and keeping you on the edge of paranoia to help further your fear. Look out for the professor – he’s sure to terrify you!

Generally speaking, Xtreme Scream Park has some absolutely beautiful haunts with narrow walk ways where you have to squeeze past props, actor costumes and face paint that really pops and wows, and huge props that are really impressive and startling! Unfortunately I experienced a lot of back up in all of the haunts where we caught up with the group in front – it didn’t really detract much as it gives you the chance to see all the theming and the actors are great at improvising and keeping you on edge.

The only thing that’s missing from the park is atmosphere – I can’t quite say what it is, but it just seems to lack the buzz that other scare parks have. Still, a great evening out – just be sure to wrap up warm and get there early!

20/10/2017 – Xtreme Scream Park